KIT is a fluxing collaboration of artists, architects, programmers and writers. Working together since 1995, we have produced interactive robotic, sound, video and photographic installations, projects for architectural competitions and curated touring exhibitions. KIT projects have been realised in galleries, museums, festivals and off-site spaces across Europe, North America and Asia.

Reflecting the format of the group, the word ‘KIT’ means an assembly of many parts. As a non-gender specific name it allows for all sexes to identify and work within it. Those who form the collaboration for any given project never use their own identities within the context of KIT projects and therefore assume anonymity.

The group consists of members from a diverse range of professions. Utilizing a wide range of skills and techniques, we examine the spatial, temporal and socio-political roles of mechanical and digital technologies within contemporary society. The celebration of dystopian interactions and transmissions within communication and transportation networks has been an ongoing theme throughout KIT projects.

The by-product, the crash and the virus within the system have all become reasons to (dis)believe. They are contaminations, events and lifeforms, which seize and subvert the global flow of bodies and information. When such phenomenon occurs, it exposes our dedication, reverence and dependence on technologies that offer escape and ultimately salvation.

Escape technologies such as the Internet and the aircraft propose movement and progress, but also carry the inevitable cargos of stasis and hi-jack within their holds. KIT proposes that it is the latter events, which better expose the psychological economies and belief systems currently shaping and directing contemporary culture.

Directions that currently interest KIT include the new cultural dynamics created by the utilization of viral methods, models, codes or structures. The virus, traditionally deemed to be a destroyer, is now a source of inspiration for biologists, computer programmers and marketing strategists alike, who wish to better understand and mimic the most efficient process for spreading an idea or an anti-body.

Understanding that the innate politics of working in such contexts could lead to didactic outcomes has led KIT to developing an approach which aims to defuse such readings. Through the use of bathos and black humour we champion the dynamics of the accidental, the inert and the parasitic within networks that are based on the promise of constant deliverance.